Difference between revisions of "Category:Werecreature"
From Tenebrous Isles
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! <h2 style="margin:0; background:#00004C; font-size:120%; font-weight:bold; border:1px solid #D4D4D4; text-align:left; color:#D4D4D4; padding:0.2em 0.4em;">Power Limitation</h2> | ! <h2 style="margin:0; background:#00004C; font-size:120%; font-weight:bold; border:1px solid #D4D4D4; text-align:left; color:#D4D4D4; padding:0.2em 0.4em;">Power Limitation</h2> | ||
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− | | style="color: #000;"|{{tab}}If your Werecreature does not | + | | style="color: #000;"|{{tab}}If your Werecreature does not fall under the Scion/Changeling/Emissary of Power mantle as their primary mantle they are limited to taking only specific powers in their Human/Native form. Any other Creature Features or Physical Powers are only available for purchase on their alternate forms. Additionally, no power type outside of Shapeshifting, Creature Features, or Physical are available to your PC. |
− | *The powers available to take in Human form for | + | *The powers available to take in Human form for Werecreatures without extra mojo are: |
:*Any applicable Shapeshifting Powers | :*Any applicable Shapeshifting Powers | ||
:*Beast Caller | :*Beast Caller | ||
:*Beast Whisperer | :*Beast Whisperer | ||
:*Echoes of the Beast | :*Echoes of the Beast | ||
+ | :*Echoes of the Forest | ||
+ | :*Forest Caller | ||
+ | :*Forest Whisperer | ||
+ | :*Pack Instincts | ||
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! <h2 style="margin:0; background:#00004C; font-size:120%; font-weight:bold; border:1px solid #D4D4D4; text-align:left; color:#D4D4D4; padding:0.2em 0.4em;">Important Skills</h2> | ! <h2 style="margin:0; background:#00004C; font-size:120%; font-weight:bold; border:1px solid #D4D4D4; text-align:left; color:#D4D4D4; padding:0.2em 0.4em;">Important Skills</h2> | ||
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|class="MainPageBG" style="width:50%; border:1px solid #CD6600; background:#55BBFF; vertical-align:top; color:#000;"| | |class="MainPageBG" style="width:50%; border:1px solid #CD6600; background:#55BBFF; vertical-align:top; color:#000;"| | ||
{|width="100%" cellpadding="2" cellspacing="5" style="vertical-align:top; background:#55BBFF;" | {|width="100%" cellpadding="2" cellspacing="5" style="vertical-align:top; background:#55BBFF;" | ||
+ | ! <h2 style="margin:0; background:#00004C; font-size:120%; font-weight:bold; border:1px solid #D4D4D4; text-align:left; color:#D4D4D4; padding:0.2em 0.4em;">Minimum Refresh Cost</h2> | ||
+ | |- | ||
+ | |style="color:#000;"|{{tab}}-1 | ||
+ | |- | ||
! <h2 style="margin:0; background:#00004C; font-size:120%; font-weight:bold; border:1px solid #D4D4D4; text-align:left; color:#D4D4D4; padding:0.2em 0.4em;">Musts</h2> | ! <h2 style="margin:0; background:#00004C; font-size:120%; font-weight:bold; border:1px solid #D4D4D4; text-align:left; color:#D4D4D4; padding:0.2em 0.4em;">Musts</h2> | ||
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* Werecreatures must take the Human Form power. ''(This will automatically include the Form Powers power upon purchase)'' | * Werecreatures must take the Human Form power. ''(This will automatically include the Form Powers power upon purchase)'' | ||
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− | ! <h2 style="margin:0; background:#00004C; font-size:120%; font-weight:bold; border:1px solid #D4D4D4; text-align:left; color:#D4D4D4; padding:0.2em 0.4em;"> | + | ! <h2 style="margin:0; background:#00004C; font-size:120%; font-weight:bold; border:1px solid #D4D4D4; text-align:left; color:#D4D4D4; padding:0.2em 0.4em;">Active PCs</h2> |
|- | |- | ||
− | |style="color:#000;"|{{ | + | | style="color: #000;"|{{ Played by list | Active PCs | Werecreature }} |
|- | |- | ||
− | ! <h2 style="margin:0; background:#00004C; font-size:120%; font-weight:bold; border:1px solid #D4D4D4; text-align:left; color:#D4D4D4; padding:0.2em 0.4em;">Active | + | ! <h2 style="margin:0; background:#00004C; font-size:120%; font-weight:bold; border:1px solid #D4D4D4; text-align:left; color:#D4D4D4; padding:0.2em 0.4em;">Active Werecreature NPCs</h2> |
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− | | style="color: #000;"|{{ Played by list | Active | + | | style="color: #000;"|{{ Played by list | Active NPCs | Werecreature }} |
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|} | |} |
Latest revision as of 08:22, 27 June 2018
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