Difference between revisions of "Shapeshifter Codex"
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− | + | <center><font size=7 face=Gaelic color=#00004C>'''Shapeshifter Codex'''</font><br><font size=5 face=Gaelic color=#00004C>'''Here are the instructions for setting up the Shifter portion of your Shapeshifting character.'''</font></center> | |
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Type '''+show''' to view the information for your current form. | Type '''+show''' to view the information for your current form. | ||
− | Type +save to save your current form's information, or '''+save <name>''' to save it with a customized name. After you use this command for the first time, the +shift commands will become available to you. See +help +shift and +help +forms for further information, summarized below. | + | Type +save to save your current form's information, or '''+save <name>''' to save it with a customized name. After you use this command for the first time, the +shift commands will become available to you. See '''+help +shift''' and '''+help +forms''' for further information, summarized below. |
− | * Type +shift/create <name> to create a new form, which you can then shift into and modify. | + | * Type '''+shift/create <name>''' to create a new form, which you can then shift into and modify. |
− | * To view your current form's name, and the names and numbers of your other forms, type +forms. | + | * To view your current form's name, and the names and numbers of your other forms, type '''+forms'''. |
− | * To view the information for one of your forms, type +form <number>. | + | * To view the information for one of your forms, type '''+form <number>'''. |
− | * To shift into a different form, type +shift <number>. | + | * To shift into a different form, type '''+shift <number>'''. |
− | Once you have more than one form, you can type +shift/delete <number> to remove one if necessary. Note that you cannot delete Form Zero. | + | Once you have more than one form, you can type '''+shift/delete <number>''' to remove one if necessary. Note that you cannot delete Form Zero. |
− | Type +stress/update to update your stress tracks and consequence slots to the settings your current form, Skills and Powers would indicate. | + | Type '''+stress/update''' to update your stress tracks and consequence slots to the settings your current form, Skills and Powers would indicate. |
− | For information about using this room for the Skill Shuffle effect, type +CG Form Skills. | + | For information about using this room for the Skill Shuffle effect, type '''+CG Form Skills'''. |
− | For information about using this room to spend Form Points on form-specific powers, type +CG Form Powers. | + | For information about using this room to spend Form Points on form-specific powers, type '''+CG Form Powers'''. |
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! <h2 style="margin:0; background:#03104F; font-size:120%; font-weight:bold; border:1px solid #D4D4D4; text-align:left; color:#D4D4D4; padding:0.2em 0.4em;">Form Powers</h2> | ! <h2 style="margin:0; background:#03104F; font-size:120%; font-weight:bold; border:1px solid #D4D4D4; text-align:left; color:#D4D4D4; padding:0.2em 0.4em;">Form Powers</h2> | ||
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For those that have Form Points, this room behaves much like the Stunts and Powers room, limited to acquiring a subset of the available powers. The commands are detailed below. | For those that have Form Points, this room behaves much like the Stunts and Powers room, limited to acquiring a subset of the available powers. The commands are detailed below. | ||
− | Type +powers/list to view lists of the code-supported stunt or powers, respectively. | + | Type '''+powers/list''' to view lists of the code-supported stunt or powers, respectively. |
− | Type +powers/buy <number> to buy a listed stunt or power. | + | Type '''+powers/buy <number>''' to buy a listed stunt or power. |
− | Type +powers/create <name>=<refresh cost> to add a code-unsupported power to your sheet. Note that you must specify that the number is negative. | + | Type '''+powers/create <name>=<refresh cost>''' to add a code-unsupported power to your sheet. Note that you must specify that the number is negative. |
− | Using <number>s from +show, type +powers/del <number> to remove a power from your form. | + | Using <number>s from +show, type '''+powers/del <number>''' to remove a power from your form. |
− | Type +powers/cost <number>=<new cost> to change a power's refresh cost. | + | Type '''+powers/cost <number>=<new cost>''' to change a power's refresh cost. |
− | Type +powers/name <number>=<new name> to change the name of a power. | + | Type '''+powers/name''' <number>=<new name> to change the name of a power. |
− | Type +powers/note <number>=<note> to add a note to one of your current form's powers. | + | Type '''+powers/note''' <number>=<note> to add a note to one of your current form's powers. |
− | Type +powers/reorder <power num>=<new position> to move a power within your current form's list. | + | Type '''+powers/reorder''' <power num>=<new position> to move a power within your current form's list. |
− | Type +powers/sort to sort your form's power list alphabetically. | + | Type '''+powers/sort''' to sort your form's power list alphabetically. |
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|style="color:#000;"|{{tab}}The Skill Shuffle power effectively allows your different forms to have unique sets of Skills: keeping within the same Skill cap, Skill point total, and structured system, the specifics of your Skills can be almost completely different. The primary restriction is that knowledge and social Skills can't be given a higher value. Turning into a mole does not make you more knowledgeable about electrical engineering. | |style="color:#000;"|{{tab}}The Skill Shuffle power effectively allows your different forms to have unique sets of Skills: keeping within the same Skill cap, Skill point total, and structured system, the specifics of your Skills can be almost completely different. The primary restriction is that knowledge and social Skills can't be given a higher value. Turning into a mole does not make you more knowledgeable about electrical engineering. | ||
− | Skills that cannot be raised via shifting include: | + | *Skills that '''cannot''' be raised via shifting include: |
− | Burglary, Casting, Contacts, Crafts, Deceive, Drive, Empathy, Lore, Performance, Provoke, Rapport, Resources, Scholarship, Shoot, Survival, and Will. | + | :''Burglary, Casting, Contacts, Crafts, Deceive, Drive, Empathy, Lore, Performance, Provoke, Rapport, Resources, Scholarship, Shoot, Survival, and Will.'' |
− | Skills that can be raised via shifting include: | + | *Skills that '''can''' be raised via shifting include: |
− | + | :''Athletics, Fight, Notice, Physique, and Stealth.'' | |
To set your current form to use the Skill Shuffle system, type +skills/shuffle. To set the Skills back to being the same as Form 0, type +skills/unshuffle. For Skill-shuffled forms, this room uses similar commands to those in the original Skills room, reproduced below. | To set your current form to use the Skill Shuffle system, type +skills/shuffle. To set the Skills back to being the same as Form 0, type +skills/unshuffle. For Skill-shuffled forms, this room uses similar commands to those in the original Skills room, reproduced below. | ||
− | Type +skills/list to view the names of all the Skills available in the system. | + | Type '''+skills/list''' to view the names of all the Skills available in the system. |
+ | |||
+ | Type '''+skills/clear''' to reset your Skills to the beginning. | ||
+ | |||
+ | Type '''+skills/slots <rating>=<number>''' to buy <number> slots at <rating>. | ||
+ | |||
+ | Type '''+skills/set <Skill>=<rating>''' to set <Skill> into one of your slots at <rating> | ||
− | Type +skills/ | + | Type '''+skills/swap <Skill 1>=<Skill 2>''' to swap the ratings of two Skills, as in a Minor Milestone. |
− | Type +skills/ | + | Type '''+skills/shift <Skill>=<rating>''' to shift a Skill to the chosen rating, moving its base Skill slot. |
− | Type +skills/ | + | Type '''+skills/note <note>''' to write a note describing your form's Skills, or +skills/note to erase this note. |
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− | + | When you've finished making changes to your skills in your alternate form, please be sure to use the '''+stress/update''' command before you shift into another form, or back to your primary form. This will update your stress boxes and any other relevant information on your sheet related to coded changes due to skills or powers you own only on your alternate form. | |
− | + | Additionally, even if you don't have skill shuffle, please be sure to do '''+stress/update''' in your alternate forms after spending skill points on your primary form so that all of your sheets update. | |
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Latest revision as of 15:19, 28 June 2018
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