| Emissaries are mortals who’ve been saddled with a burden of great power—and great responsibility—by one of the big dogs in the supernatural community: vast powers from Faerie or the outer reaches of the NeverNever, one of the true dragons, or something stranger. Emissaries of Power are sometimes the bearers of items of great potency, able to tap into the power of their patron and bring it to bear on their—and their patron’s—behalf. Such champions are usually more victim than anything, though, as powers such as theirs come at the price of dark bargains, be it a lifetime of thankless servitude and sacrifice, their eternal soul, or other such “petty” things.
This mantle, then, is for the outliers, the cases that aren’t covered by the more common, more easily identified Emissary mantles. Perhaps there was once an Autumn Court of Faerie that got crushed by Winter and Summer—and some hapless mortal is its champion. Perhaps the dragon Ferrovax has need of a functionary that can handle all of that insignificant mortal nonsense on his behalf. Perhaps something else is afoot. Also, Champions of a God that is not the White God.
If you are looking to play something supernatural, but unsure what, this mantle offers plenty of build-your-own options. GMs are, however, encouraged to make the demands of the emissary’s patron a regular (if not constant) pain in the ass.